Speaking of food, I have designated space for a dining hall, near the site of what will be a meeting area and statue garden. Hopefully, this should keep the masses happy for some time to come.
|The walls will be smoothed and tastelessly engraved, of course.|
And by late autumn the outpost liason and caravan had arrived to my relief. I had begun to fear they would not arrive. Too bad that I don't have many useless crafts lying around yet, the only things I have to trade are some of my excess booze and a giant toad in a cage that I had been hoping to train. Luckily I am able to obtain some bronze for my weaponsmith to forge some axes, and I ask my outpost liason to bring more bronze and steel next year for good measure.
And here's what my population looks like at the start of winter 1052:
|Looks like I need to get those idlers to work.|
In addition, my food supplies have improved for now and I have enough fish and plum helmets on hand to avoid starvation in the near future. But next season I will need to spend time optimizing my food industry.
Also I've noticed random items have disappeared... a few crafts here, a stack of cave wheat there. I suspect I've been visited by thieves- the only question is are they kobolds or are they goblins?
Tales from Overguilds, part one.